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| SourceMod 1.4.4 Released |
Jul 03, 2012 19:56 |
I'm pleased to announce that SourceMod 1.4.4 has been released.
It is strongly recommended that all servers running CS:S, TF2, DOD:S, HL2DM or GMod be updated.
Recent engine changes caused our sound-related functions to crash, beyond what updated gamedata could repair. This update resolves that.
Other than that, this is a very minor update. The only other changes from 1.4.3 are:
- Fixed a crash that could occur when selecting an option on a clientprefs prefab menu.
- Updated gamedata for supported games.
- Updated TF2 defines and enum values.
- Updated sample extension to properly fill ninvoke with INativeInvoker ptr.
You can get SourceMod from the downloads page. Some support links:
Thanks to the rest of the SM team as well as Afronanny for the sample ext fix and Powerlord for helping with the TF2 define updates. |
| .: by psychonic |
| SourceMod 1.4.3 Released |
Jun 09, 2012 21:02 |
I'm pleased to announce that SourceMod 1.4.3 has been released.
It is strongly recommended that users of older versions update as soon as possible on any L4D, L4D2, Dino D Day, or Alien Swarm game servers. We added a workaround for an important security issue in Valve's code wherein a user's admin identification could be mishandled. Thank you to Saul Rennison for discovering this and pointing it out to us.
Other than that, this is a minor update, whose highlights include:
- Fixed cookie menu crash issues in the clientprefs extension.
- Updated gamedata for supported games.
- Fixed client serials not being unique on Windows, including fixing clientprefs possibly loading the wrong cookies for players.
- Exposed `sm exts` list to clients to mirror `sm plugins` functionality.
- Fixed error when reloading dependant plugins using aliased natives (manifested as "Native Not Found: @" error).
- Other bug fixes
You can get SourceMod from the downloads page. Some support links:
Many thanks to Asherkin who wrote the wide majority of the patches for this release, as well as other members of the SM community for various other fixes and functionality, including FlaminSarge, GoD-Tony, and VoiDeD. |
| .: by psychonic |
| CS:GO support for MM:S and SM |
May 27, 2012 17:51 |
As has been noted in a few posts already, we have been working on support for Counter-Strike: Global Offensive in both Metamod:Source and SourceMod. We now have something to share.
MM:S v1.9 snapshot builds 1.9.0-hg785 and later are required for MM:S support.
SM v1.5 snapshot builds 1.5.0-hg3527 and later are required for SM support.
We recommend just grabbing the latest.
Please keep in mind the following:
- These are not release versions; there may be bugs.
- This is a new engine, so many third-party extensions may require updates to load and function.
- Things may break as CS:GO game updates occur. We will update accordingly, but it may not be instantly.
- To not clutter Valve's crash handler with possibly-SM-related issues, you can add -nobreakpad to your server's startup line
MM:S v1.9 release is planned to be in the relatively near future. SM v1.5 will be a little further away as we are still working on some things.
If you run into issues with MM:S, SM, or any of the base plugins/extensions included with SM, please file a bug at https://bugs.alliedmods.net (login with forum email address and password).
Please do not report bugs for issues with thirdparty plugins and extensions.
There is are also known issues with the menu. Selection 0 (exit on most) does not work. Menu keys also do not work when dead or observing. I've attempted to make the CS:GO team aware because it is on their end to fix. Else, we will need to revert back to the ugly and inconvenient "ESC Menus" used in HL2DM.
A huge thanks to DS whom reversed enough of the sdk for use to be able to make the MM:S and SM ports usable and for helping to tame the build system when integrating. Many thanks to Dr!fter as well for altering SM's CStrike extension to be compatible with CS:GO while keeping compatibility with CS:S. |
| .: by psychonic |
| SourceMod 1.4.2 Released |
Apr 13, 2012 22:03 |
I'm pleased to announce that SourceMod 1.4.2 has been released.
It is strongly recommended that users of older versions update as soon as possible. We resolved an important security issue wherein an attacker could intentionally cause the game server to crash.
Other than that, this is a minor update, whose highlights include:
- Fixed regression in SM 1.4.0 causing load issue on The Ship
- Updated gamedata for supported games
- Bug fixes
You can get SourceMod from the downloads page. Some support links:
Thanks to BAILOPAN and Asherkin for fixes and helping to ready the release, as well as other members of the SM community for various other fixes, including FlaminSarge, Dr!fter, VoiDeD, and ProdigySim. |
| .: by psychonic |
| SourceMod 1.4.1 Released |
Dec 07, 2011 21:59 |
I'm pleased to announce that SourceMod 1.4.1 has been released. This is a minor update, whose highlights include:
- Fixed support for many updated games (CS:S, DoD:S, TF2, HL2DM, Garry's Mod)
- Added support for Adrenaline Gamer 2 and No More Room in Hell
- Bug fixes
You can get SourceMod from the downloads page. Some support links:
Thanks to Fyren and Asherkin for their help with this release. |
| .: by psychonic |
|