"Phrases"
{
	"Slap player"
	{
		"zho"		"掌摑玩家"
	}

	"Slap damage"
	{
		"zho"		"掌摑傷害值"
	}

	"Slay player"
	{
		"zho"		"處死玩家"
	}

	"Slapped target"
	{
		"zho"		"已掌摑 {1}."
	}

	"Slayed target"
	{
		"zho"		"已處死 {1}."
	}

	"Name changed"
	{
		"zho"		"一位管理員己改變你的名字"
	}

	"Renamed target"
	{
		"zho"		"{1} 已改名"
	}

	"Rename player"
	{
		"zho"		"玩家改名"
	}

	"Dead Player Rename"
	{
		"zho"		"{1} 將會在下一局被改名."
	}

}
