/**
 * vim: set ts=4 :
 * =============================================================================
 * SourceMod (C)2004-2008 AlliedModders LLC.  All rights reserved.
 * =============================================================================
 *
 * This file is part of the SourceMod/SourcePawn SDK.
 *
 * This program is free software; you can redistribute it and/or modify it under
 * the terms of the GNU General Public License, version 3.0, as published by the
 * Free Software Foundation.
 * 
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
 * details.
 *
 * You should have received a copy of the GNU General Public License along with
 * this program.  If not, see <http://www.gnu.org/licenses/>.
 *
 * As a special exception, AlliedModders LLC gives you permission to link the
 * code of this program (as well as its derivative works) to "Half-Life 2," the
 * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
 * by the Valve Corporation.  You must obey the GNU General Public License in
 * all respects for all other code used.  Additionally, AlliedModders LLC grants
 * this exception to all derivative works.  AlliedModders LLC defines further
 * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
 * or <http://www.sourcemod.net/license.php>.
 *
 * Version: $Id$
 */


#if defined _sorting_included
  #endinput
#endif
#define _sorting_included

/**
 * Contains sorting orders.
 */
enum SortOrder
{
	Sort_Ascending = 0,		/**< Ascending order */
	Sort_Descending = 1,	/**< Descending order */
	Sort_Random = 2			/**< Random order */
};

/**
 * Data types for ADT Array Sorts
 */
enum SortType
{
 	Sort_Integer = 0,
 	Sort_Float,
 	Sort_String,
};

/**
 * Sorts an array of integers.
 *
 * @param array			Array of integers to sort in-place.
 * @param array_size	Size of the array.
 * @param order			Sorting order to use.
 * @noreturn
 */
native SortIntegers(array[], array_size, SortOrder:order = Sort_Ascending);

/**
 * Sorts an array of float point numbers.
 *
 * @param array			Array of floating point numbers to sort in-place.
 * @param array_size	Size of the array.
 * @param order			Sorting order to use.
 * @noreturn
 */
native SortFloats(Float:array[], array_size, SortOrder:order = Sort_Ascending);

/**
 * Sorts an array of strings.
 *
 * @param array			Array of strings to sort in-place.
 * @param array_size	Size of the array.
 * @param order			Sorting order to use.
 * @noreturn
 */
native SortStrings(String:array[][], array_size, SortOrder:order = Sort_Ascending);

/**
 * Sort comparison function for 1D array elements.
 * @note You may need to use explicit tags in order to use data properly.
 *
 * @param elem1			First element to compare.
 * @param elem2			Second element to compare.
 * @param array			Array that is being sorted (order is undefined).
 * @param hndl			Handle optionally passed in while sorting.
 * @return				-1 if first should go before second
 *						0 if first is equal to second
 *						1 if first should go after second
 */
functag public int SortFunc1D(elem1, elem2, const array[], Handle:hndl);

/** 
 * Sorts a custom 1D array.  You must pass in a comparison function.
 *
 * @param array			Array to sort.
 * @param array_size	Size of the array to sort.
 * @param sortfunc		Sort function.
 * @param hndl			Optional Handle to pass through the comparison calls.
 * @noreturn
 */
native SortCustom1D(array[], array_size, SortFunc1D:sortfunc, Handle:hndl=INVALID_HANDLE);

/**
 * Sort comparison function for 2D array elements (sub-arrays).
 * @note You may need to use explicit tags in order to use data properly.
 *
 * @param elem1			First array to compare.
 * @param elem2			Second array to compare.
 * @param array			Array that is being sorted (order is undefined).
 * @param hndl			Handle optionally passed in while sorting.
 * @return				-1 if first should go before second
 *						0 if first is equal to second
 *						1 if first should go after second
 */
funcenum SortFunc2D
{
	public(elem1[], elem2[], const array[][], Handle:hndl),
	public(String:elem1[], String:elem2[], const String:array[][], Handle:hndl),
};

/** 
 * Sorts a custom 2D array.  You must pass in a comparison function.
 *
 * @param array			Array to sort.
 * @param array_size	Size of the major array to sort (first index, outermost).
 * @param sortfunc		Sort comparison function to use.
 * @param hndl			Optional Handle to pass through the comparison calls.
 * @noreturn
 */
native SortCustom2D(array[][], array_size, SortFunc2D:sortfunc, Handle:hndl=INVALID_HANDLE);

/**
 * Sort an ADT Array. Specify the type as Integer, Float, or String.
 *
 * @param array			Array Handle to sort
 * @param order			Sort order to use, same as other sorts.
 * @param type			Data type stored in the ADT Array
 * @noreturn
 */
native SortADTArray(Handle:array, SortOrder:order, SortType:type);

/**
 * Sort comparison function for ADT Array elements. Function provides you with
 * indexes currently being sorted, use ADT Array functions to retrieve the
 * index values and compare.
 *
 * @param index1		First index to compare.
 * @param index2		Second index to compare.
 * @param array			Array that is being sorted (order is undefined).
 * @param hndl			Handle optionally passed in while sorting.
 * @return				-1 if first should go before second
 *					0 if first is equal to second
 *					1 if first should go after second
 */
functag public int SortFuncADTArray(index1, index2, Handle:array, Handle:hndl);

/**
 * Custom sorts an ADT Array. You must pass in a comparison function.
 *
 * @param array			Array Handle to sort
 * @param sortfunc		Sort comparision function to use
 * @param hndl			Optional Handle to pass through the comparison calls.
 * @noreturn
 */
native SortADTArrayCustom(Handle:array, SortFuncADTArray:sortfunc, Handle:hndl=INVALID_HANDLE); 