Archive for December, 2005

CPL Reflections

Wednesday, December 21st, 2005

Last week I went to both my first LAN event and CPL Championship. It took place in Dallas, TX, and I went with my estimated colleagues of ESEA.

All in all, it was a fun event. I got to see Team3D and various other big clans in person and watched some of the largely anticipated match-ups. The games being played were, if I recall, Counter-Strike 1.6, Quake 4, and FEAR. Source? Nowhere to be found. There was one Source server in the BYOC, and no one played. As I have basically said on IRC, 1.6 is still king in both the player and development world. Valve has work to do.

What games did I play? None. I spent most of the time working on the anticipated new “Pug Mod 3″ for ESEA. Maybe next CPL I’ll actually play some CS/:S DM or something, but honestly — the gap between the serious players and my level of skill (I use arrow keys, end of story) is too big.

Of course, my favorite part of the event was being able to ask people… “so, do you like DM?” “Oh, you do? Yeah… I did that”. For such a simple concept, it amazes me how popular it is with professional players. DeathMatch United had consistently full DM servers at the event. It wasn’t my version of CSDM (a 3rd party rewrite called tDM), but the gameplay is the same. To this day it still impresses me: No one has heard of “bailopan”, “amx mod x”, “sourcemod”, but they’ve all heard of CSDM. I don’t plaster my name over everything, I don’t play the actual game, and gamers don’t care about the true development works (like AMXX or SourceMM), so I simply went by “the CSDM guy”. And it was nice to see for once, in person, that it’s still a very popular mod.

A few pictures, if you care:
Kane and I testing Pug 3
Kane and Johnny “boms” Quach helping me test Pug 3
Asleep at my laptop, I woke up to Torbull and moto laughing that I should take a break for once.