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SourcePawn Compiler 1.12
Copyright (c) 1997-2006 ITB CompuPhase
Copyright (c) 2004-2024 AlliedModders LLC

/ TODO: Remove "&& !( g_WeaponIsKnifeType[WeaponIndex] && KnifeProHE )" and make check if killer not leveled up, than give extra nade.
-----------------------^

/ TODO: Remove "&& !( g_WeaponIsKnifeType[WeaponIndex] && KnifeProHE )" and make check if killer not leveled up, than give extra nade.
-----------------------------------------------------------^

124396.attach(939) : error 017: undefined symbol "UTIL_Remove"
   939 |     UTIL_Remove(weapon);
-------------^

322 Errors.