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SourcePawn Compiler 1.12 Copyright (c) 1997-2006 ITB CompuPhase Copyright (c) 2004-2024 AlliedModders LLC / TODO: Remove "&& !( g_WeaponIsKnifeType[WeaponIndex] && KnifeProHE )" and make check if killer not leveled up, than give extra nade. -----------------------^ / TODO: Remove "&& !( g_WeaponIsKnifeType[WeaponIndex] && KnifeProHE )" and make check if killer not leveled up, than give extra nade. -----------------------------------------------------------^ 124396.attach(939) : error 017: undefined symbol "UTIL_Remove" 939 | UTIL_Remove(weapon); -------------^ 322 Errors.