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Builder windows-1.12 Build #193

Results:

Failed

SourceStamp:

Projectalliedmodders/sourcemod
Repositoryhttps://github.com/alliedmodders/sourcemod
Branchmaster
Revisiona9eb3a0d45ade7a1298d776dd86df430c915e2ad
Changes3 changes

BuildSlave:

win32-msvc12

Reason:

The SMScheduler scheduler named 'sched-master' triggered this build

Steps and Logfiles:

  1. git updating ( 16 secs )
    1. stdio
    1. - no logs -
  2. build  
    1. - no logs -
  3. upload  
    1. - no logs -
    1. - no logs -

Build Properties:

NameValueSource
branch master Build
builddir D:\builds\build-sourcemod-msvc12\windows-1.12 slave
buildername windows-1.12 Builder
buildnumber 193 Build
codebase Build
project alliedmodders/sourcemod Build
repository https://github.com/alliedmodders/sourcemod Build
revision a9eb3a0d45ade7a1298d776dd86df430c915e2ad Build
scheduler sched-master Scheduler
slavename win32-msvc12 BuildSlave
workdir D:\builds\build-sourcemod-msvc12\windows-1.12 slave (deprecated)

Forced Build Properties:

NameLabelValue

Responsible Users:

  1. Ivan Zaitsev
  2. bt
  3. dani

Timing:

StartMon Dec 18 16:52:43 2023
EndMon Dec 18 16:52:59 2023
Elapsed16 secs

All Changes:

:

  1. Change #5526

    Category None
    Changed by bt <99887872+caatgeohnoyoudont@users.noreply.github.com>
    Changed at Mon 18 Dec 2023 15:52:54
    Repository https://github.com/alliedmodders/sourcemod
    Project alliedmodders/sourcemod
    Branch master
    Revision 385eae892c08dea70c7b2ae8b4ce0bc9a5d6ddff

    Comments

    Add gmod9 gamedata. (#2093)

    Changed files

    • gamedata/core.games/engine.ep1.txt
    • gamedata/core.games/game.gmod9.txt
    • gamedata/core.games/master.games.txt
    • gamedata/sdkhooks.games/game.gmod9.txt
    • gamedata/sdkhooks.games/master.games.txt
    • gamedata/sdktools.games/engine.ep1.txt
    • gamedata/sdktools.games/game.gmod9.txt
    • gamedata/sdktools.games/master.games.txt
  2. Change #5527

    Category None
    Changed by Ivan Zaitsev <magnat2645ohnoyoudont@gmail.com>
    Changed at Mon 18 Dec 2023 15:57:58
    Repository https://github.com/alliedmodders/sourcemod
    Project alliedmodders/sourcemod
    Branch master
    Revision ab6b45b81cfcaa8034d9ee90af1beb9aff6527d0

    Comments

    Add void function prototypes to NativeCall and MenuHandler (#2081)
    
    * Add void prototype to NativeCall typeset
    
    `void` prototype can be used for simple natives which don't return any value.
    This is done to silence compiler warnings 209 (`function has explicit 'int' tag but does not return a value`) and 242 (`function "NativeCallback" should return an explicit value`).
    
    * Make MenuHandler into typeset and add void prototype
    
    This can be used for basic menu handlers that don't return modified item styles and don't redraw menu items.

    Changed files

    • plugins/include/functions.inc
    • plugins/include/menus.inc
  3. Change #5528

    Category None
    Changed by dani <dangreene0ohnoyoudont@gmail.com>
    Changed at Mon 18 Dec 2023 15:59:41
    Repository https://github.com/alliedmodders/sourcemod
    Project alliedmodders/sourcemod
    Branch master
    Revision a9eb3a0d45ade7a1298d776dd86df430c915e2ad

    Comments

    Add gamedata for Pre-Fortress 2 (#2091)
    
    * Added gamedated for pf2
    
    * added support for beta testing
    
    ---------
    
    Co-authored-by: Nicholas Hastings <[email protected]>

    Changed files

    • gamedata/core.games/common.games.txt
    • gamedata/sdkhooks.games/game.pf2.txt
    • gamedata/sdkhooks.games/master.games.txt
    • gamedata/sdktools.games/game.pf2.txt
    • gamedata/sdktools.games/master.games.txt