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SourceMod 1.7.2 and Metamod:Source 1.10.5 Released May 30, 2015 08:23
SourceMod 1.7.2 and Metamod:Source 1.10.5 have now been released.

As usual for our minor releases, they primarily contain updates to game compatibility and bug fixes.

MM:S 1.10.5 adds support for Black Mesa (SM 1.8.0-dev or later still required), updates CS:GO support, and fixes an issue with game detection in Nuclear Dawn.

The entire SM 1.7.2 changelog is below:


  • Updated game compatibility for the latest CS:GO updates.
  • Fixed potential crash when using SDKTools GameRules_* natives.
  • Fixed regression in v1.7.0 causing admin-sql-threaded plugin to not properly load admins.
  • Fixed leak in plugin heap memory that could lead to "Not enough space on the heap" error.

See the release notes for the full SourceMod changelog.

You can get SourceMod 1.7.2 from the downloads page. Some support links:


Thanks to all community members that contributed, as well as the rest of the SM Dev Team.
.: by psychonic 47 comments


SourceMod 1.7.1 Released Apr 18, 2015 15:06
I'm pleased to announce that SourceMod 1.7.1 has been released.

As usual for our minor releases, they primarily contain updates to game compatibility and bug fixes.

Due to some logic errors, for any plugins that were compiled with the 1.7.0 SourcePawn compiler, it is highly recommended to recompile them with the new 1.7.1 compiler.

Some highlights include:


  • Updated sm_rename command to work with CS:S and CS:GO, adding new SetClientName native.
  • Fixed some core.cfg values being ignored (some a regression from 1.7.0, some from earlier).
  • Fixed some compiler issues that causing incorrect code generation.
  • Fixed some crash issues.

See the release notes for the full SourceMod changelog.

You can get SourceMod 1.7.1 from the downloads page. Some support links:


Thanks to all community members that contributed, as well as the rest of the SM Dev Team.
.: by psychonic 24 comments


SourceMod 1.7 released! Feb 04, 2015 17:51
We are pleased to announce that SourceMod 1.7.0 has been officially released.

This is a major update for scripters, including the new SourcePawn Transitional Syntax, a new and backwards-compatible set of SourcePawn language updates. It also includes the usual bug fixes and other general improvements.

You can get it at the downloads page.

Highlights for Server Admins:


  • Updated game compatibility for TF2, CS:GO, and Dota 2.
  • Fixed regression in SM 1.6.3 causing load failure on games older than Orangebox.
  • Rewrote internal Steam auth ID handling:

    • admins.cfg now supports Steam2, Steam3, and SteamID 64 formats for the Steam auth provider.
    • admins-simple.ini now supports Steam3 auth IDs in addition to Steam2 IDs.
    • Command targeting now supports both Steam3 auth IDs in addition to Steam2 IDs.




Highlights for Developers:


  • Added new SourcePawn Transitional Syntax!

    • New methodmap-based APIs have been added for many existing functions and handle types.
    • New work-in-progress API doc page.


  • Added OnTakeDamage_Alive hook type to SDKHooks.
  • Many more File natives now support Valve FS.


Full release notes and a detailed changelog is available at the SourceMod 1.7.0 Release Notes wiki article.

As always, you should not need to recompile plugins or extensions. If you encounter any problems, please check the upgrade instructions before filing bug reports.

Thank you to everyone that has contributed to this release and supported AlliedModders, including, but not limited to members of the SM dev team - BAILOPAN, DS, Fyren, psychonic, asherkin, Dr!fter, and KyleS - as well as all other code contributors, particularly Peace-Maker, VoiDeD, FlaminSarge, bug reporters, translators, and donators.
.: by psychonic 108 comments


SourceMod 1.6.3, Metamod:Source 1.10.4 Released Nov 25, 2014 12:44
I'm pleased to announce that SourceMod 1.6.3 and Metamod:Source 1.10.4 have been released.

They are both primarily compatibility updates as a reaction to numerous recent game updates. The SourceMod 1.6.3 changelog is below.

User Changes:

  • Updated game support for TF2, CS:GO, No More Room in Hell, Insurgency, PVK2 and Fistful of Frags.
  • Made changes to make TF2, CSS, DoDS, HL2DM, and SDK 2013 mods less likely to break on game update (PR 174, PR 192).
  • Added support for longer key names in languages.cfg (to fix Portuguese) (bug 6282, PR 208).

Developer Changes:

  • Updated TF2 player condition and holiday enums (Ross "Powerlord" Bemrose) (PR 183, PR 181).
  • Add support for TF2 player conditions >= 96 for condition functions/forwards (PR 205).


You can get SourceMod 1.6.3 from the downloads page. Some support links:
.: by psychonic 31 comments


SourceMod 1.6.2, Metamod:Source 1.10.3 Released Sep 20, 2014 13:07
I'm pleased to announce that SourceMod 1.6.2 and Metamod:Source 1.10.3 have been released.

They both primarily contain updates to restore functionality after some game updates for Team Fortress 2 and Counter-Strike: Global Offensive.

Additionally, some compatibility shims have been put in place for games that use Steam authentication but use different formatting for their auth string representation. This includes only TF2 for now, but will include more games in the future so that you do not need to update any files and can continue to use the old format. More details are in the Release Notes.

You can get SourceMod 1.6.2 from the downloads page. Some support links:


.: by psychonic 18 comments



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