SourceMod uses rolling releases, and updates are continuous. Updates to stable versions of SourceMod are small and non-disruptive. It is generally recommended to run the latest stable build, however, it is not urgent to upgrade when a newer build appears.

These are stable SourceMod builds. For unstable, development branch builds, see this page instead.
Looking for SoureMod 1.7 branch builds? Click here.

Latest downloads for version 1.8 - build 5930:


Latest 20 Builds from 1.8 Branch (Click here for all)

Build Download Change Details Src
5930 Trigger build for hl2sdk-tf2 update.
5929 Update GoldenEye:Source gamedata (bug 6529).
5928 Update CS:GO gamedata for latest update.
5927 Fix typo in updated Dino D-Day gamedata.
5926 Update Dino D-Day gamedata.
5925 Update Insurgency gamedata.
5924 Fix CS:GO signature for conflicts with detours.
5923 Fix typo in DoI SlapSound13.
5922 Add preliminary gamedata for Day of Infamy.
5921 Redownload GeoIP data if file size is 0, regardless of file modified time..
5920 Trigger build.
5919 Update TF2 "holiday" gamedata.
5918 Merge branch '1.8-dev' of https://github.com/alliedmodders/sourcemod into 1.8-dev
5916 Force build for CS:GO CUserCmd mouse vector fix
5915 Trigger build for hl2sdk-csgo update.
5914 Update FoF gamedata.
5912 Merge pull request #518 from alliedmodders/UTIL_ReplaceAll-fix
5910 Fix float unary minus operator not functioning properly after PR #510.
5909 Use VSERVERTOOLS003 in Nuclear Dawn if server has it available.
5908 Fixed varint sendprops being treated improperly in CS:GO.
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