SourceMod uses rolling releases, and updates are continuous. Updates to stable versions of SourceMod are small and non-disruptive. It is generally recommended to run the latest stable build, however, it is not necessarily urgent to upgrade when a newer build appears.

These are development SourceMod builds. For stable branch builds, see this page instead.
There may be breaking changes in builds in this branch, along with shiny new features.

Latest downloads for version 1.11 - build 6826:


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Latest 20 Builds from 1.11 Branch (Click here for all)

Build Download Change Details Src
6826 Fix ShouldCollide originalResult behaviour (#1657)
6825 Update SourcePawn.
6824 gamedata: Add SetEntityOwner L4D1 offset (#1649)
6823 sdktools: Add EntityCollisionRulesChanged & SetEntityOwner natives (#1620)
6822 menusys: Correct GetMenuExitBackButton returncode (#1646)
6821 Cache copy of library on first symbol/signature lookup (#1642)
6820 Ignore all build* folders in .gitignore
6814 Fix translations getting truncated prematurely (#1640)
6813 Update Contagion SDKHooks gamedata.
6810 Update Team Fortress 2 gamedata
6809 Update Contagion SDKTools gamedata.
6808 Fix "ForcePlayerSuicide" linux offset in NMRiH (#1627)
6807 Add support for ASAN.
6806 Update SourcePawn.
6805 Update SourcePawn.
6804 Fix server binary name for CRC lookups.
6802 Update gamedata for NMRiH 1.12 (#1623)
6801 Update SourcePawn.
6800 Switch to clang-8.
6799 Fix compiling with tf2_stocks
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