SourceMod uses rolling releases, and updates are continuous. Updates to stable versions of SourceMod are small and non-disruptive. It is generally recommended to run the latest stable build, however, it is not necessarily urgent to upgrade when a newer build appears.

These are development SourceMod builds. For stable branch builds, see this page instead.
There may be breaking changes in builds in this branch, along with shiny new features.

Latest downloads for version 1.11 - build 6648:


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SourceMod's PDB Symbol Server: https://sm.alliedmods.net/symbols/.
Click here to see how to use this URL in Visual Studio. The URL is not web-browseable.

Latest 20 Builds from 1.11 Branch (Click here for all)

Build Download Change Details Src
6648 Update 'CScore' offset for CS:GO (#1394)
6647 Update TerminateRound signature for CS:GO linux (#1392)
6646 Add new trie native: ContainsKey() (#1390)
6645 Update cookie funcs to return newdecl Cookie (#1379)
6644 NPOTB: Fix no SDK target exception (#1359)
6643 Fixed unauthorized menu usages (#1374)
6642 Remove verbose `hl2sdk-X not found` warning
6641 Add NULL check to GetEntPropString return. (#1376)
6640 Improvements on !admin menu flags (#1364)
6639 Sendprop string fixes (#1372)
6638 Fix builder.target usage.
6637 [ZPS] Gamedata update for sdktools/sdkhooks (#1369)
6636 Fix spcomp64 filename for Windows #1368
6635 Update credits (#1367)
6634 Update SourcePawn (#1365)
6633 tf2: Add TFCond_PowerupModeDominant (#1361)
6631 sourcepawn: uplift FakeNative to DynamicNative. (#1338)
6630 gamedata: implement GetMemSig (#1345)
6629 gamedata: automate reparsing on load (#1348)
6628 datapack: remove legacy cache (#1357)
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