SourceMod uses rolling releases, and updates are continuous. Updates to stable versions of SourceMod are small and non-disruptive. It is generally recommended to run the latest stable build, however, it is not necessarily urgent to upgrade when a newer build appears.

These are development SourceMod builds. For stable branch builds, see this page instead.
There may be breaking changes in builds in this branch, along with shiny new features.

Latest downloads for version 1.11 - build 6557:


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SourceMod's PDB Symbol Server: https://sm.alliedmods.net/symbols/.
Click here to see how to use this URL in Visual Studio. The URL is not web-browseable.

Latest 20 Builds from 1.11 Branch (Click here for all)

Build Download Change Details Src
6557 Change bootstrap.pl and startbuild.pl to also take CXX. (#1280)
6556 Revert "Fix linking on Linux."
6555 Fix linking on Linux.
6554 Fix Windows build.
6553 Fix mac build, part 2.
6545 Merge pull request #1266 from alliedmodders/threads-3
6541 Fix unnecessary ConCommand cache misses (#1256)
6540 Add an array operations to CDataPack (#1219)
6539 NPOTB: Always use hl2sdk-proxy-repo in checkout-deps (#1236)
6538 Replace GetCmdArgs with args param (#1229)
6537 Correct parameter detail in OnEntityDestroyed (#1237)
6536 Alert players of map history console output (#1242)
6535 Standardize some spacing in translation phrases (#1254)
6534 Prevent uncessary re-tagging for address functions (#1250)
6533 Fix GetDataDescMap not work on Day Of Infamy (#1263)
6532 Add new TF2 Holiday Soldier (#1257)
6530 Fix crash when ArrayList runs out of memory (#1235)
6526 Update Function Offsets For PVKII 0.4.2.2 (#1227)
6524 Make GetStringTableData native binary-safe (#1232)
6523 Fix Linux SetClientName/SetUserConVar gamedata on Nuclear Dawn (Fixes #1225).
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