SourceMod uses rolling releases, and updates are continuous. Updates to stable versions of SourceMod are small and non-disruptive. It is generally recommended to run the latest stable build, however, it is not necessarily urgent to upgrade when a newer build appears.

These are development SourceMod builds. For stable branch builds, see this page instead.
There may be breaking changes in builds in this branch, along with shiny new features.

Latest downloads for version 1.12 - build 6975:

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Latest 20 Builds from 1.12 Branch (Click here for all)

Build Download Change Details Src
6975 Update Military Conflict: Vietnam gamedata (#1915)
6974 Fix gamedata library search order in some cases. (#1914)
6973 Enable math functions in sqlite (#1886)
6972 Add note about automatic unhook (#1910)
6971 Regression fix for CS:GO GivePlayerItem.
6970 fix: Print full map name in Log instead of args (#1907)
6969 Add TE_WriteEnt and TE_ReadEnt natives to SDKTools. (#1905)
6968 Update TF2 gamedata for version 7757534 (2023-01-05) (#1901)
6967 Fix typo in b77e8c50 causing regression in loading on some games.
6966 Friendly Fire support L4D(2) games. (#1530)
6965 Move menu sound selection from core config to gamedata. (#1896)
6964 Implement raw entity handle accessors (#1830)
6963 Add support for other engine binaries in game configs (#1414). (#1626)
6962 Fix asm.c compiler warnings on Windows. (#1897)
6961 Fix incorrect behaviour in SDKHooks_DropWeapon's "bypassHooks" parameter (#1877)
6960 Add missing set of CBaseEntity::Teleport param on newer games (#1894)
6959 Get sdktools and sdkhooks/dhooks to load on hl2sdk-mock (#1892)
6958 Add weapon_bayonet to the list of blocked knives (#1758)
6954 Fix ReadMapList ignoring file's last modified time (#1891)
6953 Throw error in ShowHudText or ShowSyncHudText if HudText params not yet set (#1890)
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