Shows a HUD message to a client on the given channel.
As of this writing, only TF, HL2MP, and SourceForts support HUD Text.
int ShowHudText(int client, int channel, const char[] message, any... ...)
Client index to send the message to.
A channel number. If -1, then a channel will automatically be selected based on the least-recently-used channel. If the channel is any other number, it will be modulo'd with the channel count to get a final channel number.
Message text or formatting rules.
Message formatting parameters.
-1 on failure (lack of mod support). Any other return value is the channel number that was used to render the text.
This documentation was generated automatically using pawn-docgen written by xPaw for AlliedMods.